1PS-ED2.BAS by Dr. Jacques Mallah (jackmallah@yahoo.com)
http://math.artshost.com/qb.html
ver. 1.2

Start qb using QB.EXE /l /ah.
Rightclick on your QB shortcut, select Properties, then the Program tab, and add the /l /ah to the command line.

I made this version so it's easy for people to put in their own textures and levels.

STARTLEV.TXT contains the name of the starting level file.  Edit it if you want to use your own level file.

The format of the level files is self explanatory I think.

The texture files are 256 color BMP.  Each level uses 2 files for a total of 12 100x100 textures.

Edit texture files in MS-Paint, or make your own.  First copy a 100 x 100 piece of picture, then paste it in, making sure it lines up exactly in one of the squares.  The colors will be messed up as it gets converted to 256 color, but maybe not too badly.

Both files should use the same palette, so once you make one texture file, rename it and paste your textures in for the second file.  The colors in the upper right corner are needed so the basic colors of sprites and such don't get messed up.

In the second texture file you need an ice door (upper left), a tactical map frame (lower left), and a default floor texture (lower right).

I know the sprites for the bad guys and the lack of AI suck, and the frame rate could be better, and this version doesn't have the music, but I've spent more time on this than I ever should already.  You can improve it if you want.

Credits:
Cristal's picture (the cartoon girl) by Elias Montoya 
Sal Snore's picture ... by Matt Groenig
The guy in the photos - me
The intern's picture ... no comment
The bones - pictures of the Sedlec Ossuary
The globe - from Sid Meir's Civilization
Used memcopy routine from QUICKBMP.BAS by Dan Holmes
Keyboard interrupt routine from KEYB2.BAS by Angelo
Used bmpload from BMP256.BAS (not sure who)

I have included a Bmp loader/maker by Thomas Nyberg, in case you have Windows XP and want to export a picture from QB to MS-Paint.  In the old days (Win 95-2000) you could just copy and paste.